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Beyond Good and Evil 2 Hybrid Shark Fan Art

Character made for my advanced creature sculpture module at uni. Based off the lineup concept art for Beyond Good and Evil 2. I really like sharks and have never made one before so it was an easy choice for me! Sculpted in ZBrush, retopped in Maya, textured in Substance Painter and presented in Unreal Engine 4.

high poly sculpt

high poly sculpt

Low poly

Low poly